Blow your enemies sky high with fire magic and explosion sounds, or buff your party members with a chipper ‘w-w-woop’!Įach track also includes a version with an echo effect, giving you even more options! Use the echo version of an explosion SE to make an upgraded attack feel even more powerful, or give your menu a more sci-fi feel with beeps that sound like they’re bouncing off metal walls. Just make sure to play them a cheerful positive jingle when they finally succeed! Your battles can also get an upgrade, with SEs for damage, defeats, physical attacks, and magical powers ready to be added to animations and skills. Did your hero fail to solve a puzzle? Then play a sad negative jingle. Beyond the menus, tracks for finding items, jumping around the map, and short jingles to help sell the mood. With over 200 SEs to choose from, this pack covers all your SFX needs! There are multiple options for menu movement and confirmation sounds so you can find the perfect one for your game. Ditch the defaults and add an extra layer of polish to your retro game with new SEs for your menus, battle animations, and cutscenes! Purchase now on Komodo Plaza or on Steam!Īre you tired of your retro game’s menus sounding like every other game? Then it’s time to check out the Retro RPG SFX Pack! Daydream Sound is here with a pack stuffed full of chiptune SEs ready to upgrade your game’s sounds. Take your stories to the skies with the KR - Steampunk Airship Tileset! Interior maps can contain the necessities for airship travel, with bunk beds and a hammock for sleep, chairs and tables for mealtimes, and even globes and maps to make sure your heroes don’t get lost!Īlongside all these tiles, this pack also includes animated sail wings and propellers! Make sure your heroes are never stuck mid-trip because the winds died down! And if that wasn’t enough, this pack also has 4 parallax images of different skies so that your heroes can fly so high in the sky that they can’t even see the ground.
Give airships small pre-built cabins when a cutscene calls for it or create your own hanging ship that your heroes can explore, full of crates, ropes, and barrels. Make sure you don't have any events set to autorun if they don't have any event commands.Gather your sense of adventure and leave your fear of heights behind with the KR - Steampunk Airship Tileset! Kokoro Reflections latest addition to the steampunk style offers up all the tiles you need to send rustic airships around the world! Have your heroes plan their next move while they sit in leather seats on a passenger ship, or give them their own airship where they can store their gear and fight off pirates with cannons!ĥ different balloon sizes gives you options when it comes to airships such as longer trips requiring bigger balloons meaning your heroes will need to upgrade their ships as the game progresses, or use those different sizes to show airships floating by in the distance. You don't need either autorun OR parallel process to animate either of these. If you have something like a flame that you want animated and the sprites are all in the same row, just check the Stop Animation box if the animation uses sprites in the same column, use a Custom Move Route under Autonomous Movement. Make sure you don't have any events set to autorun for the purpose of animating them. This could include autorun common events. If you use a different tile to erase on the top two layers, whatever their passability is set to is what will be used, even if there is no image on the tile.Ĭheck what events you have set to autorun, whose conditions are met. You should have one 'erase' tile only, and it should be set to O passability. Make sure you don't have any "blank" tiles that you've painted onto the second or third layer with an X for passability. Make sure the tiles you want to walk on ARE set to passable. If they won't, it's because there's an event set to autorun that isn't being turned off. If you use the arrow keys, will your character turn in different directions? If they will, the issue is your passability. Faerypixel25, please avoid double posting, as it is against the forum rules.